AI Insights · Timothy · October 2021
Top 5 Dynamic Games on iOS in Colombia Q3 2021
Analyzing the performance of the top 5 dynamic games on iOS in Colombia during Q3 2021, focusing on weekly downloads, revenue, and active users.
The third quarter of 2021 saw notable performances from the top dynamic games on iOS in Colombia. Here, we break down key metrics such as weekly downloads, revenue, and active users for the top 5 games: Roblox, Homescapes, Gardenscapes, Lords Mobile: Last Rise of Qin, and Pokémon GO.
Roblox
Roblox from Roblox Corporation showed varied trends across different metrics. Weekly revenue fluctuated, peaking at approximately $7.7K at the end of June and then stabilizing around $5.5K to $6K through the quarter. Downloads experienced a significant spike in the final week of September, reaching 7.4K. In terms of active users, the game saw a steady decline from around 52K at the beginning of July to approximately 49K by the end of September.
Homescapes
Homescapes by Playrix witnessed a diverse performance. Weekly revenue saw an initial peak of $4.6K at the beginning of the quarter, then fluctuated between $2.8K and $4.1K, closing the quarter at $3.4K. Downloads hovered around the 1.7K mark, with minor ups and downs, peaking at 2.1K in early September. Active users slightly decreased from 32K to 25.5K over the quarter.
Gardenscapes
Gardenscapes, also from Playrix, showed a mixed trend. Weekly revenue started at $3.9K and ended the quarter at $3.4K, with fluctuations in between. Downloads saw a high of 1.8K in early July, but dropped significantly to 441 by the end of September. Active users decreased from 20K to 14.8K over the same period.
Lords Mobile: Last Rise of Qin
Lords Mobile: Last Rise of Qin by IGG.COM had a relatively stable performance. Weekly revenue ranged from $1.2K to $2.3K, with a peak at the end of September. Downloads remained fairly consistent, averaging around 500 to 700, with a notable peak of 784 in mid-July. Active users stayed steady around 3.5K to 3.7K, with minor fluctuations.
Pokémon GO
Pokémon GO from Niantic, Inc. experienced varied trends. Weekly revenue peaked at $3.3K in mid-July, then gradually decreased to about $598 by the end of September. Downloads saw an initial high of 2.1K in mid-July, maintaining around 1.2K towards the quarter's end. Active users peaked at 38K in mid-July, then saw a minor decrease to 31.7K by the end of September.
For more detailed insights and data, visit Sensor Tower.